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Ahrimanes Newsletter #16
30.08.06

http://anarch.co.uk Anarch-Home

1.0 - Editorial
1.1 Word From the Editor
1.2 Next Issue
2.0 - Deck Overload
3.1 Vtes in Sun Erik Torstensson
3.2 Origins Andrew Weston
3.3 JOL Andrea
3.4 Sign Off

--[1.1 - Word from the Editor]-----------------------
Well if you paid attention to last months Newletter you will have noticed that a little plan of mine is even better than I thought, and LSJ has agreed with it. For those of you who didn't, an Ahrimane with The Wildebeest can still recruit a Swarm to place on others, but if blocked the Swarm will burn rather than be placed on the Ahrimane. This is excellent news, and surely a basis for some deck or other? Anyway the more attentive may also have noticed that there is a lack of Abombwe in this newsletter, which was promised last issue. Well that has been postponed until NL 18, or two months time, after the release of 3rd Edition, and the breakdown of that in issue 17. Instead we have three Ahrimane decks that have been created by other players, and then presented here for your pleasure.

--[1.2 -Next Issue]--------------------------------------
Third Edition! New crypt cards, maybe some with SPI, and new library cards, which may well be powerful new tools for the Sabbat. Of course the Ahrimanes are all Sabbat, so can immediately benefit from anything that comes along, however with the reprints there will be options to use cards that have been in quite limited circulation previously, such as The Hungry Coyote and Powerbase: Montreal. Also there will be the new rules, and draft cards, which sound interesting but is it the end for flavour text? I mean something's got to go right?

--[3.1 - Deck: Vtes in Sun ]---------------------------------------
Deck Name : The reincarnation of an ornithologist, mark II Deck Author : Erik Torstensson
Winner of Vtes in the Sun 2006 Constructed.

Crypt [12 vampires] Capacity min: 2 max: 7 average: 5.34

3x Muricia                7  ANI PRE SPI       Ahrimane:4 
3x Effie Lowery           5  ANI SPI obf       Ahrimane:4 
1x Batsheva               6  ANI PRE obt pot   Guruhi:4 
1x Gentha Shale           6  ANI PRE pot spi   Ahrimane:4 
1x Célèste Lamontagne     5  ANI PRO for       !Gangrel:4 
1x Fish                   5  ANI POT pre       Guruhi:4 
1x Bobby Lemon            4  ANI pro           Gangrel:3 
1x Mouse                  2  ani               Nosferatu:3 

Library [90 cards] 
Action [13] 
  2x Army of Rats 
  7x Enchant Kindred 
  1x Engling Fury 
  2x Entrancement 
  1x Muricia's Call 

Combat [28] 
  9x Aid from Bats 
  9x Carrion Crows 
  5x Taste of Vitae 
  5x Terror Frenzy 

Combat/Action Modifier [6] 
  6x Swiftness of the Stag 

Equipment [3] 
  3x .44 Magnum 

Event [1] 
  1x Dragonbound 

Master [10] 
  5x Blood Doll 
  1x KRCG News Radio 
  1x Pentex Subversion 
  1x Powerbase: Montreal 
  1x Rumor Mill, Tabloid Newspaper, The 
  1x Smiling Jack, The Anarch 

Reaction [24] 
  4x Cats' Guidance 
  6x Falcon's Eye 
  7x Forced Awakening 
  7x Speak with Spirits 

Retainer [5] 
  5x Raven Spy 

For once I have tried a deck! Sadly it was not one of my own, but this deck. It worked well, and I managed to get a GW without bleeding with it - a combination of Army of Rats, Dragonbound and Smiling Jack did for my prey. Well that and torporing Ian Forestal in the third turn of the game, and then keeping him there for the rest of it. The previous game was less successful, but lets forget about that.

--[3.2 - Deck: Origins ]---------------------------------------
Deck Name : Ahrimanes Toolbox
Deck Author : Andrew Weston
Finalist at Origins 2006
Authors Notes :
I think most Ahrimane decks tend to look somewhat similar. I've been working with much the same deck as I did when we were playtesting the clan locally, before Bloodlines was released. Inevitably, my decks have 4 copies of Howler. I would probably add a fifth, if I had one. I usually avoid Nettie, but thought she might go well in a deck with more than a couple of allies. She did serve me well, though I did not face a lot of intercept... or, rather, people who wanted to intercept me.
The deck builds slowly, often letting my prey get away with more than I would normally be comfortable with. I don't mind so much, however. This deck excels in the endgame. Also, by the time my prey is close to ousting my grandprey, I have a few Falcon's Eyes and/or Nose of the Hounds, so Howler can slow them down somewhat, should the need arise. At Origins, I also noticed that I was often overlooked due to other conflicts elsewhere, often caused indirectly by my own inaction (due to slow build-up). This worked to my advantage greatly. I'm always happy to see other people fight each other. For example, my predator in the first game at Origins was a Tupdog deck, something I greatly feared but had not yet encountered. I managed to subtly encourage him to go after his predator and even a crosstable "threat" instead of me. In the end, the only combat that involved Howler and a Tupdog was when I Falcon's Eye'd another attack against my grandpredator. I was intending to both cripple my predator, who was about to have a free ride and also to cycle some combat cards. Alas, Howler paid for that combat with some massive damage, but I still managed to survive and eventually win the game.
I figured that there would be a lot of Imbued at Origins (there was not), and thus that there would also be a lot of ally-stealing going on (Metagame assumptions: 0 for 2). Most of the ally-stealing that occurred that day was by myself with my lone copy of Entrancement. The crowning moment was in the final game when I refused to block my prey's War Ghoul recruit action, to the disbelief of the other players. When it came to be my turn, I Pentex Subversion'ed his only blockable vampire, and took the War Ghoul for my own. I think this made up for some earlier idiocy involving Aranthebes that I'd rather not go into. Suffice to say, I shouldn't be playing serious games without sleep. Not sure what else I can say about this deck. Hopefully, it's fairly easy to pick apart. Like most Ahrimane decks, it's rather toolboxy. I think this is their main strength. They can quickly switch from wall to rush to bleed as needed.

Crypt [12 vampires] Capacity min: 5 max: 8 average: 6.67 
4x Howler             8  ANI PRE SPI obf       Ahrimane:2 
3x Siamese, The       7  PRE SPI ani pro       Ahrimane:2 
3x Nettie Hale        5  ani cel pre pro spi   Ahrimane:2 
2x Cynthia Ingold     6  SPI ani for pre       Ahrimane:2 

Library [90 cards] 
Action [14] 
  1x Ahrimane Protectorate 
  1x Aranthebes, The Immortal 
  2x Army of Rats 
  3x Engling Fury 
  1x Entrancement 
  2x Heart of the City 
  1x Muricia's Call 
  3x Nose of the Hound 

Action Modifier [2] 
  2x Squirrel Balance 

Ally [5] 
  1x Carlton Van Wyk (Hunter) 
  1x Mylan Horseed (Goblin) 
  1x Neighborhood Watch Commander (Hunter) 
  1x Ohoyo Hopoksia (Bastet) 
  1x Procurer 

Combat [15] 
  4x Aid from Bats 
  6x Carrion Crows 
  2x Drawing Out the Beast 
  3x Pack Alpha 

Combat/Action Modifier [8] 
  8x Swiftness of the Stag 

Equipment [1] 
  1x Leather Jacket 

Event [1] 
  1x Unmasking, The 

Master [19] 
  1x Animalism 
  5x Blood Doll 
  2x Direct Intervention 
  1x Fame 
  1x Guardian Angel 
  1x KRCG News Radio 
  1x Metro Underground 
  1x Pentex Subversion 
  3x Perfectionist 
  1x Powerbase: Montreal 
  1x Rack, The 
  1x Rumor Mill, Tabloid Newspaper, The 

Reaction [18] 
  4x Cats' Guidance 
  5x Falcon's Eye 
  9x Speak with Spirits 

Retainer [7] 
  3x Murder of Crows 
  1x Owl Companion 
  3x Raven Spy 

I have also tried this deck, only once, and it didn't work. The combination of a predator playing Bloodwork and Circumspect Revelation - I can't block!!! With a prey playing Turbo Baron, meaning half the time I can't block (Daring the Dawn) and the rest of the time taking more actions than I can react to. However it felt quite solid, and I liked the combination of Carlton Van Wyk and Ohoyo Hopoksia.

--[3.3 - Deck: JOL ]---------------------------------------
Deck Name : Ahrimane Raptors
Author : Andrea
Authors Notes :
It is an old (pre Legacies) Ahrimane deck with the goal of piling 7 raptors on a cat, and then slowly pass through everyone. It could use some tweaking (more now) The Erciyes Fragments, whenever they exist provide the additional push. Starts to be efficient when down to 3 players.

Crypt [12 vampires] Capacity min: 4 max: 10 average: 6.67

3x Howler               8  ANI PRE SPI obf               Ahrimane:2 
2x Siamese, The         7  PRE SPI ani pro               Ahrimane:2 
2x Sundown              6  ANI POT obf pre               Nosferatu:3 
2x Nettie Hale          5  ani cel pre pro spi           Ahrimane:2 
1x Cock Robin           10 ANI OBF POT aus for  justicar Nosferatu:3 
1x Cynthia Ingold       6  SPI ani for pre               Ahrimane:2 
1x Juanita Santiago     4  ani pre spi                   Ahrimane:2 

Library [90 cards] 
Action [24] 
  7x Enchant Kindred 
  5x Engling Fury 
  1x Entrancement 
  3x Muricia's Call 
  2x Nose of the Hound 
  3x Nosferatu Bestial 
  3x Shepherd's Innocence 

Action Modifier [2] 
  2x Aire of Elation 

Action Modifier/Combat [2] 
  2x Swallowed by the Night 

Combat [11] 
  3x Chameleon's Colors 
  3x Pack Alpha 
  5x Staredown 

Combat/Action Modifier [5] 
  5x Swiftness of the Stag 

Master [15] 
  4x Animalism 
  5x Blood Doll 
  1x Erciyes Fragments, The 
  3x Heidelberg Castle, Germany 
  1x Hungry Coyote, The 
  1x Rack, The 

Reaction [19] 
  3x Cats' Guidance 
  4x Falcon's Eye 
  6x Forced Awakening 
  6x Speak with Spirits 

Retainer [12] 
  4x Murder of Crows 
  8x Raptor 

This one I haven't tried, it is certainly more unusual for an Ahrimane deck, with its supporting Nosferatu. I think it may prove hard to balance all the blood costs even with the five Engling Furys.

--[3.4 - Sign Off]-------------------------------------
I am looking forward to the Third Edition set, as there has already been some very promising spoilers posted. Something that leaps out is Abbot and Keep it Simple, as these two cards in combination with existing cards may mean the end of bleed damage for the Ahrimanes!

Sam
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