CRYPT: 12 cards (Min: 6; Max: 14; Avg: 3.0)
3x Mirembe Kabbada, Gangrel 5 - ani PRO SER - Cam Ar, G2
2x Chandler Hungerford, Gangrel 3 - PRO - Cam, G2
2x Anastasia Grey, Gangrel 3 - ani pro - Cam, G2
1x Vliam Andor, Gangrel 2 - ani - Cam, G1
1x Daliyah, Nosferatu 4 - obf PRO - Cam Pr, G2
1x Huang, Blood Cultist, Pander 1 - pro - Sab, G2
1x Sadie, !Gangrel 2 - pro - Sab, G2
1x Igo the Hungry, Caitiff 1 - pro pre - Cam, G1
LIBRARY: 90 cards (SER: 6; ANI: 8; PRO: 18; combo: 10; non-discipline: 26; master: 22)
Action (16)
6x Skullduggery
2x Ritual Challenge
2x Form of Corruption
4x Temptation
1x Fee Stake: Seattle
1x Army of Rats
Allies (2)
2x Repo Man
Combat (25)
6x Earth Meld
4x Groundfighting
6x Flesh of Marble
6x Claws of the Dead
3x Pack Alpha
Equipment (7)
4x Stolen Police Cruiser
1x Leather Jacket
1x Palatial Estate
1x The Book of Going Forth by Night
Reaction (8)
4x The Mole
4x Wake with Evening's Freshness
Retainers (10)
1x Jackie Therman
1x Mr. Winthrop
1x Tasha Morgan
1x J.S. Simmons, Esq.
2x Dog Pack
4x Raven Spy
Master Cards (22, 4 trifles)
4x Galarics Legacy
2x Seattle Committee
2x EcoTerrorists
2x Backways
2x Anarch Railroad
2x Heidelberg Castle, Germany
3x Blood Doll
1x Gangrel Revel
1x Zoo Hunting Ground
1x Anarch Free Press
1x Jake Washington (Hunter)
1x Powerbase: Los Angeles
|



Deck type: Anarch, bleed
Creator: Cliff Lam
Comments: Weenie Protean and Animalism with a splash of Serpentis using Skullduggery in combination with permanent bleed modifiers and permanent stealth locations for stealth bleed. Light combat package to either end combat against heavy hitters via Earthmeld, or torporize via Claws of the Dead. The Gangrel can increase their Strength through both Gangrel revel as well as Ritual Challenge, and can deal with combat ending minions with the aid of the Dog Packs. Intercept is light permanents with the Raven Spies (which, along with the Dog Packs, can be played in combat with Pack Alpha) as well as the Anarch free Press, with untaps from the Mole, Wakes, Earthmelds and Powerbase LA. Potential to multi act with the Temptations by placing them on your own minions. I've played this deck over a dozen times, and it has won me some VPs and GWs.
|